I’ve been streaming BLADE & SOUL over on our Twitch channel since the update came out, in an attempt to push through, observe the activity levels on the way to max level, and witness the updates in real-time. A lot of things were promised with this update, and… some of it has been delivered.
That is where the Unreal Engine 4 update comes into this. Nobody is denying the fact that this is a highly flawed game, yet it had the potential to be something so much greater than it currently is.
Heck, the game hasn’t been in a healthy state for even longer than that. BLADE & SOUL hasn’t had a healthy playerbase for a while now.